Category Archives: Release

New Kojo Release — 2.4.12

I’m pleased to announce a new release of Kojo. Highlights include: Croatian support, contributed by Luka Volarić. Further improvements to the support for high DPI displays. This should work better out of the box. But you now also have the option … Continue reading

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New Kojo Release — 2.4.09

I’m pleased to announce a new release of Kojo. Highlights include: Improved support for high DPI displays. Games for young kids contributed by Anusha Pant: Counting game (via use of multiplication and addition). Making Fractions. Identifying Fractions. Localization improvements contributed … Continue reading

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New Kojo Release — 2.4.07

I’m pleased to announce a new release of Kojo. Highlights include: Russian (Level 1 and Level 2) support contributed by Alexey Loginov. A simplified method for doing Level 2 translations, which was developed while doing the Russian translation. This is … Continue reading

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New Kojo Release — 2.4.06

I’m pleased to announce a new release of Kojo. Highlights include: Enhancements for young (~7 year old) learners: Beginner Challenges to get kids going with programming. These are available via the Tools -> Beginner Challenges menu item. Refinements to the … Continue reading

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New Kojo Release — 2.4.05

I’m pleased to announce a new release of Kojo. Highlights include: Support for Hindi, contributed by Vipul Pandey. Support for German, contributed by Christoph Knabe. Improvements related to widgets in the canvas. Code completion improvements. As always, the new version … Continue reading

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New Kojo Release — 2.4.04

I’m pleased to announce a new release of Kojo. Highlights include: Support for Esperanto, contributed by Christoph Knabe. A more responsive GUI while making big drawings at full speed. A preview version of a visual challenge framework to get young … Continue reading

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New Kojo Release — 2.4.03

I’m pleased to announce a new release of Kojo. Highlights include: Preliminary support for Arduino programming. The steps required to get going with this are described in a bundled story, accessible via Tools -> Arduino Programming. Some Kojo based Arduino … Continue reading

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