New Kojo Release (150512) – With performance improvements for Picture drawing

A new release of Kojo is out – with performance improvements for Picture drawing. This goes well with the IPM feature – you get much more rapid feedback as you manipulate a Picture drawing using the IPM control.

Some things to keep in mind:

  • For larger drawings – with many hundreds of pictures (these are generally recursive drawings) – you should use GPics for best performance. For various reasons, HPics/VPics are slower.
  • If you use GPics, by default you can’t stop a drawing in the middle. If you want to be able to do this, you can slow the drawing down by putting something like setAnimationDelay(10) in your drawing code.

As always, the new version is available from the Kojo Download Page.


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